Sonic 06. This is coming from someone who eagerly wanted to be optimistic about the game, especially given how, on paper, it seemed very reminiscent of the Adventure games. I purchased an Xbox 360 and the game to try it out, to see if it really was as bad as people say it is.
It was…very sloppy. There are glitches everywhere, to the point where a significant amount of deaths will occur due to them, such as wall running physics just randomly breaking, causing you to fall into pits of lava, having to hit the jump button 10 times just so Knuckles jumps off of a wall every time, and even when not considering the glitches, the controls just feel awkward and clunky, Sonic himself is slow and the physics leave a lot to be desired. I enjoyed the story much more than what the gameplay had to offer.
I’ve always maintained it would have been an amazing game without the glitches. In a way I can appreciate it for what it nearly was.
RUSH’N ATTACK for NES. I remember buying it as a child and being devastated that it sucked so bad.
The name and the intro really put in the work to get you excited for some high-octane action.
Since 1985. it’s the same answer, this shit on the zx spectrum. Can’t believe it got published.
Edit: won “Best Original Game” at the Computer and Video Games 1983 Golden Joystick Awards, fuck me sideways
Imagine Software had made a name for itself, too. It was reasonable to see that name and expect some quality.
I mean https://www.youtube.com/watch?v=uX-jNPasffc
Also, it worked markedly shittier on an unemulated speccy. This was the same year that saw the arcadey pinnacle of Jetpac and this glitchy creepy grindfest that challenges only patience and tolerance to noise gets itself a golden joystick for originality because of using lolrandom toy sprites.
Edit: I’m actually still mad 39 years later they made me fiddle with a screwdriver to load that shit
Does ET count?
Growing up, my neighbor had that on Atari. We could never figure out how the hell to play that game.
I think it’s like the canonical answer to this question so yes
That shitty mobile version of SimCity.
Took a beloved childhood classic (the original SimCity) and took a giant free-to-pay shit all over it.
The app store is a massive pool of free-to-play shit.
If you haven’t given pocket city 2 a try yet I highly recommend it
Ooh, neat. TY!
There are a couple console games and one in my steam library that absolutely come to mind. As for which I think is worse is definitely up for debate because I think I dislike these 3 equally, even if I can only remember why I dislike two of them.
Don’t remember the exact entry, but I borrowed a Dynasty Warrior game from my brother (who didn’t like it as far as I’m aware) for xbox360 and something about it I just didn’t like at all. Then there’s Worms Blast. For a spin-off of worms, that from what I remember just feels like a worse bubble bobble style game, I was absolutely disappointed.
The Steam game is Macbat 64. By no means is it unplayable, add riddled, or full of annoyances preventing me from playing, but I beat it in less than 50 minutes. It’s a 3D platformer whose relatively small levels pay homage to other games, but it just wasn’t fun for me due to lack of content I was interested in (longer levels with more going on) when it comes to 3D platformers.
The Lion King.
Was that game bad? I just remembered it being hard as hell
It taught me about failing even when you try your best. Which kind of sucks when you don’t have any other games.
Hard as hell, and unfair. Plenty of jumps powered by seemingly inconsistent mechanics that need to be done perfectly, otherwise instant death.
Played it recently as an adult after beating some other retro games from my childhood for the first time. In Lion King, I made it one level further and put the game down again…to level 3.
Well, I had gotten to Level 3 as a kid, but I was able to clear the Ostrich Run in Level 2 much more consistently after some practice. It was a fluke as a kid.
The game has 10 levels.
For the Sega Master System?
Cauldron 2 for C64 you start playing and find out you have no clue how to progress the game.
Back to the Future on NES. All I remember is a series of pain in the ass mini games having little to nothing to do with the plot. One of them was called “That Sinking Feeling”, where Marty apparently had to platform his way out of his own stomach.
And E.T. of course, fuck that game.
Probably Call of Juarez: The Cartel. I wanted to play the entire franchise back to back, but it wasn’t being sold on Steam, so I had to hunt down a copy on some key reseller. Boy, do I see why it’s not on sale anymore. runs like absolute shit, incredibly buggy, cheesy as hell and with some pretty questionable game design choices. Still, it was somewhat entertaining in a “so bad it’s good” sense, and it ties into the previous games in a fairly interesting way, so I don’t regret playing it. It was certainly an experience, but it’s a very bad game by pretty much all metrics.
I turned that shit off after 30 minutes, it was so bad. :D Most regrettable purchase of my life.
Paper Mario Sticker Star. Moreso disappointed rather than hate, but it left a bad taste in my mouth for the whole RPG genre (when I played it for the first time, I was 6, and thought all RPGs were like that) until I played the TTYD remake a few months ago
‘Home improvement’ on the Super Nintendo
Mario is missing. Imagine being a young kid thinking this is Mario 3/4 (can’t remember where it fit in) and it’s a platformer not realizing it’s an educational game when you got it. What a pos, greatest let down of my life.
Same with Mario’s Time Machine. Such a waste of an interesting concept.
I loved both of these games as a kid.