Mine is the lag in Stellaris, and lack of options to let me impact it. Like let me disable the ability for the AI to make habitats FFS!
Game: Sekiro
Pet Peeve: No DLC
Game: Elden Ring
Pet peeve: it’s not Dark Souls 4
Idk what id call my favorite but the game im currently playing is Borderlands 3 and the most annoying thing is how much spoken dialog there is. I just want to tell the npcs to shut up. Even with skipping the cut scenes there is still too much talking. The worst part is even if you walk away they still talk over the echonet. I just want to hear the badass music and guns and occasional quip from the enemies. I dont care about how much tyreen wants to suckle the vaults tits, or about her imaginary sub/dom fantasies about me.
You could turn the dialogue audio off, I’d hope there’s a slider. If you’re on PC there’s actually a goddamn mod where you can press a button to skip the currently playing line of dialogue.
I agree, though, there’s a lot of just waiting for the quest dialog to get it over with so you can get to the next objective. I really like BL3, but it does have a lot of caveats.
Mine would be the fact that you can’t sort your inventory by highest sell price. I mean, come on, what were they thinking?!
I am in fact on pc. I didn’t even think about mods. Thank you!
There aren’t many of them, that’s just one I remember seeing. I haven’t used it so I can’t vouch for it working, but it sounds like it’ll solve your problem
God I feel this. The gameplay is so good but having to wait for the annoying characters to shutup is frustrating
The crosshairs/reticule in Elder Scrolls Online. I know it can be disabled with a mod, but the fact that disabling it when your weapon is sheathed is not a basic setting is completely baffling.
Oh man that just reminded me of how when I tried playing skyrim last as a wizard, the thing that made me want to quit was the stupid slow mo that would happen when you “might” get a killing blow with a range attack.
Because sometimes you would get the slow-mo then your attack would miss.
Like WTF is that about.
Bethesda makes some HARD choices about what you must enjoy at all times.
Funnily enough about Stellaris iirc they actually said in their last update this week that in 3.9 or whatever the next patch is they are “reworking some habitat functionality.” Not sure if it will make late game better or worse. 🤷♂️
They’ve always been a nightmare balance wise, so fingers crossed they make them less obnoxious. I don’t understand why they are uncapped either. Like outposts/mega structures outside of gates are, why can AI build 50 of these suckers?
I loooove getting to late game, going to war and having to land armies on 3 planets and 4 habitats in every. single. bloody. system. /s
My favorite thing is when my army and fleet become unstacked, so my army retreats to the other side of the galaxy because they run into an outpost because you can’t just like give them even a single FP.
In Pokemon Blue version, Charizard can’t learn fly.
Don’t worry, your Pidgey can just fly you around :D
Not with that attitude. The amount of glitches and ACE you can do in Gen 1 are pretty rediculous.
True. I remember being able to escape from the league with an escape rope if I did it in the area corresponding to Lance that bent around twice before getting to the room.
It turns out, after it all came out , there really was a Mew at the truck iirc
This goes for any game, but especially Destiny 2 because of the way Bungie lets players interact with different menus during loading screens: I hate getting kicked out of menus when I finally land on a destination, especially if it’s a social area. It’s pretty obnoxious if you’re tweaking parts of your loadout and then have to dive back into the menus to get back where you were.
Fortnite: I constantly become second place. No joke, it’s 50% of my matches. This silly bug bothers me to no end.
Get gud kid
Days Gone, if you are aiming a gun and then do a roll or sprint, it comes back to crosshair/aim mode again when you stop moving. Dangerous when you are fighting hordes and exiting aiming mode slows you down and often I wind up accidentally toggling it right back on again.
For me it’s switching fire mode in battlefield. I keep my gun on automatic 99% of the time and occasionally switch to single fire when Im trying to hit a far away target.
Occasionally I die before I’ve switched back. Then I forget single fire is on and I end up coming around a corner and an enemy’s there and I squeeze the trigger and fire once.
Seems to me like the firing mode should reset when you die. I like all the attachments staying the same, but the firing mode should rever to default when you die.
That is indeed annoying, it should reset after death. Reminds me of Ghost Recon Wildlands, you have to aim down sights to switch to switch to the underbarrel grenade launcher, that’s annoying. But then it stays switched even if you quit aiming down sights and run around for a while. Then next time you intend to fire your rifle, BOOM grenade danger close. Which shouldn’t happen, the grenade launcher in reality would have an entirely different trigger.
This seems somehow related to idempotence to me, even though I know that’s not what it is.
I know there’s an interface design term for this. Moving away from certain defaults should require continuous intention. As soon as the intention’s no longer being signaled, it should refer to the default.
What’s that called?
When the enemy AI suicidially rushes you, especially throwing grenades, to deal any damage. Meanwhile, I have limited ammo and grenades but I can’t get new grenades from enemy soldiers because they use them up on me.
Stellaris has gotten especially bad with pacifist empires building huuuge fleets that just hang out during peace time. Then they go all in on the next war that they are overprepared for, even though they could not possibly predict it. And they fight like rabid wombats, not rabbits.
Not my favorite game, but one I’ve been playing a lot recently is Deep Rock Galactic and I absolutely hate how most menus are physical terminals you have to walk up to interact, it’s unecessary busywork. And the baffling part is you can press tab to open the mission select menu, but that’s it, no other shortcuts! Why even have multiple in-game terminals?!
And to a lesser degree, the crassus detonator enemy. I absolutely despise spotting one in-game because I just know I’m going to be forced to spend the next 15 minutes mining a gold sphere inside out, it completely and utterly destroys the game flow. In summary, it blows up when dead and anything nearby in a big sphere turns into gold, the slowest mineral to mine in-game. Usually when I’m soloing I just ignore the gold, but cooping I usually don’t get the satisfaction. It’s infuriating because it’s such a simple fix, make it drop gold nuggets instead of making the scenary around it gold, but no, gotta ruin the game flow for whatever reason.
I agree that mining crassus spheres is pretty tedious, so I just… don’t. It’s just some gold.
However there is kind of a faster way to do it. If you have a driller with you, he can drill out the terrain surrounding the sphere. Once the sphere has been totally disconnected from the terrain, it collapses in to a pile of nuggets in the middle. It still takes a while, but it’s a lot faster than pickaxing the gold.
Yeah I’ve got more gold now than I’ll ever need. Same for the gold in sea of thieves.
It must be hard to make an in-game currency that’s easy to get in the beginning but actually provides some challenge later on too.
The first is a game design point and no matter how much you dislike it, it very probably participated in the game’s success. It gives a better immersion and they did a good job at actually making the rig pleasant to go through and/or waste time in.
Crassus are straight up a waste of time though yeah, and it’s a bit sad.
Mission control wont let us bring steve back to the spacerig. 😭
It’s a bit more than a pet peeve but I’m a little bummed it’s not a whole universe where you get to fly the space station around as a ship.
It’s such a cool game. Best use of procedural level generation ever IMO.
I googled it… is steve a giant creepy bug with a giant maw?
Steeve is a good bug … maybe even the best.
So dont wait! Adopt steeve today! And become a … slightly less … grumpy dwarfen miner
Here is an alternative Piped link(s): https://piped.video/watch
Piped is a privacy-respecting open-source alternative frontend to YouTube.
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Steve is an adorable loving companion who will fight to the death to save his friends.
(He is also a giant creepy bug with huge teeth).
After doing proper research I am now in love with Steve and am HIGHLY offended that he can’t come home with us.
He is best boy, and I want to be able to not only bring them back home with me, but have a room filled with every Steve I have ever rescued so they can all be friends together.
Oh, he is puppy and friend.
I now understand, he needs to come with us and to have a little section for how many little Steve’s we have successfully brought home and can like see them all running around together.
Never played the game but I get it, I have pack bonded with Steve and he needs to get to safety.
Well… Now I’m sad
Current game pet peeve - the delay after each enemy acts in combat in Baldur’s Gate 3. I absolutely love this game, but big combats take longer than they should because after each enemy acts, there seems to be a 5-10 second delay before moving on to the next.
Favorite game pet peeve - The overall poor performance/memory management in HBS’s Battletech game. Again, love the game, have put nearly 2000 hours into it over the years, but damn the performance can just be painful sometimes.
Yeah I’ve started to knit during battles because of how long it takes sometimes. Especially since my main character is a Barbarian, so she just smashes 2 times and then her turn is done.
Similar when I played her in my actual dnd campaign a few years ago.
I have a 10 year old CPU and I think Baldur’s Gate 3 has better performance than Battletech sometimes.
Ugh turn based games that have overly long turns and don’t let you speed them up is so tilting.
Like I’m here to play a game, not watch the same 10 second cut scene 5000 times.
F2P Mega Man X DiVE with P2W not scratching your itch?
Then of course everyone lost their minds for Might No 9 and it was just… underwhelming in every way.
I honestly never heard of it, and now I’m super upset that this exists.
Mighty No. 9 wasn’t even in the Mega Man X style. It was more like the Mega Man style. I actually liked it more than the average person seemed to. I thought it was not bad. I think it was just way too hyped. It was unfortunately way too easy, but that’s the case for any platformer these days.
Mega Man X DiVE
I will say the offline version is coming out at the end of this month, which “hopefully” means it’s actually balanced around not being a trash F2P game. So maybe the offline version will be ok? (I hope as I love MegaMan X)
I’m sorry man, I knew it existed, so I had to share the bad news with you.
Progress bars going to 100%. Many games are guilty of this, Baldur’s Gate 3 most recently. If 100% are loaded, why am I seeing the loading screen still? The game should be starting. You’re clearly not at 100% if I’m still watching the loading screen. It should be impossible to see a fully filled progress bar.
Artificially make progress bars stop at 99% if you must, it’s still better than watching 100% being a clear lie.
Are you playing MP? I’ve never seen this but I would suspect it’s done loading and simply waiting for the other players
No, this is in single player. Both when I load the main menu and the game. On a brand new pc, too.
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I would take no progress bar at all. Progress bars are inaccurate because the time it takes for an action to be done on a computer is unpredictable.
It also causes an illusion of something loading faster.
Progress bars are bad indicators for representing remaining work or time, but it’s a decent indicator that something is still being done. Though it’s uncommon these days, I remember several instances of older games that has stopped loading. Showing the same percent for a minute is a decent indicator that something has gone wrong.
While I don’t care for percent as a displayed number, I do enjoy some kind of indicator showing that the loading is progressing.